In an interview with, Cavanagh said that he was interested in using this idea as a core concept of a game, something he felt other games which include a gravity-flipping mechanism had never done before. The gravity-flipping mechanic of VVVVVV is based on an earlier game designed by Cavanagh titled Sine Wave Ninja. The player's goal, as Captain Viridian, is to rescue the missing crew members and find the cause of the dimensional interference. Upon returning to the ship, the Captain learns that the ship is trapped in an alternative dimension (referred to as Dimension VVVVVV), and that the ship's crew has been scattered throughout this dimension. The crew escapes through a teleporter on the ship however, Captain Viridian becomes separated from the rest of the crew on the other end of the teleporter. The player controls Captain Viridian, who at the outset of VVVVVV must evacuate the spaceship along with the captain's crew, when the ship becomes affected by "dimensional interference". Due to its high level of difficulty, the game world contains many checkpoints, to which the player's character is reset upon death. These are situated inside a large open world for the player to explore, spanning more than 400 individual rooms. VVVVVV contains eight main levels, including an intro level, four levels which can be accessed in a non-linear sequence, two intermission levels, and one final level, only seen outside Dimension VVVVVV (in a "polar dimension"). Later areas introduce new mechanics such as moving floors or rooms which, upon touching one edge of the screen, cause the player character to appear on the other side. The player uses this mechanic to traverse the game's environment and avoid various hazards, including stationary spikes and moving enemies. This feature was first seen in the 1986 8-bit game Terminus. Unlike most platforming games, in VVVVVV the player is not able to jump, but instead can reverse the direction of gravity when standing on a surface, causing Captain Viridian to fall either upwards or downwards. The "C" icon to the left of the spike pit is a checkpoint, which the player is returned to upon dying. However, this game is a must-have for any hardcore gamer looking for an enjoyable platformer and loves a good challenge.In this room, Captain Viridian must avoid the red spikes and green ghost. The reason for this is because it lacks the great and clever Level editor and the ability to add more custom stages made by other players outside of the featured ones. The switch version features an exclusive multiplayer experience found in no other port of the game (in fact, even the original version) Unfortunately, I have to give it an 8/10 as it is not as customizable as the PC version. The game has an endearing charm to it which will want to make you play it again and again, with challenging trinkets which are collectibles of which some of them are very satisfying and difficult to pull off. The controls are very responsive, The graphics updated for the switch in HD and a full 60 FPS. … ExpandĮven though I may be biased, as I am a speedrunner at the game, I recommend anyone who enjoys challenging platforming Terry's Indie hit, Even though I may be biased, as I am a speedrunner at the game, I recommend anyone who enjoys challenging platforming Terry's Indie hit, VVVVVV. Inspired by classic 8-bit days gone-by and now with experience-heightening 3D, VVVVVV will challenge even the most battle-hardened old-school gamers. Test your mettle and see if you have what it takes to beat a collection of levels created by other famous game developers. For adventurers who save the dimension, there's still hours and hours of new gameplay with all-new Player Levels. Instead of jumping, control the direction of gravity by inverting your gravity and allowing Captain Viridian to flip between the floors and ceilings of the environment. It's a space opera in the most unique scale with a style that only VVVVVV can bring to you. Instead of There's something terrible wrong in an alternate dimension! Help Captain Viridian flip to find five crew members, 20 hard-to-reach Trinkets and save a dimension on the brink of destruction.
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